War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
The story of StarCraft II continues on the story of the original StarCraft releases, dealing with the races of StarCraft and characters of StarCraft.
Wings of Liberty is set four years after the events of StarCraft: Brood War, and focuses on the conflict between Jim Raynor’s rebel faction and the Terran Dominion regime led by its emperor, Arcturus Mengsk. The Zerg reappear as a frequent menace, though Raynor ultimately recovers their incapacitated queen Sarah Kerrigan from the Zerg home world.
In Heart of the Swarm, the Dominion attacks Raynor and Kerrigan, and the story mainly follows Kerrigan’s exploits against Mengsk’s forces as well as the newly emerged Protoss-Zerg hybrids.
In Legacy of the Void, the Protoss are the protagonists, led by Zeratul and Artanis, fighting against the architect of the Protoss-Zerg hybrids, the malevolent being known as Amon. In a short epilogue after the end of Legacy of the Void, all three factions join to confront Amon inside the Void.
Nova Covert Ops takes place sometime after Amon’s final defeat, and follows the ghost operative Nova as she uncovers a conspiracy that threatens the reformed Terran Dominion.
StarCraft II is a real-time strategy video game created by Blizzard Entertainment, first released in 2010. A sequel to the successful StarCraft, released in 1998, it is set in a militaristic far future. The narrative centers on a galactic struggle for dominance among various races.
StarCraft II single-player campaign is split into three installments, each of which focuses on one of the three races: StarCraft II: Wings of Liberty (released in 2010), Heart of the Swarm (2013) and Legacy of the Void (2015). A final campaign pack called StarCraft II: Nova Covert Ops was released in 2016.
StarCraft II multi-player gameplay spawned a separate esports competition that later drew interest from companies other than Blizzard, and attracted attention in South Korea and elsewhere, similar to the original StarCraft esports.
Since 2017, StarCraft II multi-player mode, co-op mode and the first single-player campaign have been free-to-play.
StarCraft II: Wings of Liberty was released in 2010, taking place four years after the end of StarCraft: Brood War. Two expansions, Heart of the Swarm and Legacy of the Void (both currently stand alone games), were planned from the beginning; the former was released in 2013 and the latter was released in 2015.
All the games in the main series are real-time strategy games, where the player views the events as a military commander for each of the three species.
StarCraft II: Wings of Liberty is the official sequel to StarCraft released for Windows and Mac OS X by Blizzard Entertainment on July 27, 2010. The game was announced at the Worldwide Invitational in South Korea on May 19, 2007 with a pre-rendered cinematic cut scene trailer and a gameplay demonstration of the Protoss. Further demonstrations regarding the game’s new features have been showcased at subsequent BlizzCons and other games conventions. The game incorporates a new 3D graphics engine and adds new features such as the Havok physics engine. StarCraft II also incorporates DirectX 10 level effects in Windows. Originally envisioned as a single game, StarCraft II was split into three parts during development, one for focusing on each race. The base game, Wings of Liberty, follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void, have been released to complement Wings of Liberty and further the story from the views of the Zerg and Protoss, respectively. The story of Wings of Liberty continues from four years after the conclusion of Brood War and revolves around Jim Raynor’s struggles against the Terran Dominion.
StarCraft II: Heart of the Swarm is an expansion pack to StarCraft II: Wings of Liberty and was released on March 12, 2013. It is part two of the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on Kerrigan and the Zerg race. It spans 27 missions (20 main missions and 7 side missions).
The saga of StarCraft is ultimately completed with StarCraft II: Legacy of the Void, which was released on November 10, 2015. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game. The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe. The game is divided into a 3-mission prologue, a 19-mission main story campaign, and a 3-mission epilogue that wraps everything up.
At BlizzCon 2015, during the “Future of StarCraft II” presentation, it was revealed that Blizzard will release additional mission packs to keep players engaged with StarCraft II.The Nova Covert Ops mission pack consists of three episodes, with a total of nine new missions. It did not require the purchase of StarCraft II and could be played with the Starter Edition. The release date for the first episode was March 29, 2016. At the same time, Blizzard has announced that new commanders are planned to be added to the Co-Op mode in Legacy of the Void as a DLC, with Karax to be the first addition given for free.
Versus The versus mode can be 1v1, 2v2, 3v3, 4v4, with the numbers indicating the number of players per team. The 1v1 mode is the most well-known one, and the basis for the esport competition (see below). In it, the players collect experience points and achievements, but these do not affect future gameplay per se. The complexity of the game grows as the player progresses through the ranks, based on a matchmaking system that is based on the number of wins and losses. The so-called “ladder”, the ordering of all players, is organized per geographic region, and consists of tiers called leagues, ranging from the lowest bronze, through silver, gold, platinum, diamond, master and in turn the highest, grandmaster league.
As the number of players per team grows, the maps they can play on typically change as well. It is also possible to play multiplayer tournaments in each team size, where a team either wins or is eliminated. The versus mode also includes the “Archon” option, where the matches are ostensibly 1v1 but more than one human player control what is usually controlled by a single person.
Co-op
The co-op mode involves two human players playing against an A.I. using special hero characters, and where collecting XP leads to leveling up that in turn affects future gameplay. The heroes are modeled after the characters from the single-player campaign, amended with extra abilities. This mode also features what is called “mutations”, where the game parameters change in order to present a bigger challenge. There are 18 co-op commanders in total to choose from, divided evenly between the three races (6 of each). The co-op mode takes heroes from the main game storyline although not all heroes (46 heroes) are playable characters.
Since its release, StarCraft II was played professionally throughout the world, though much like its predecessor StarCraft: Brood War’s professional competition, the highest level of play has historically been centered in South Korea.
Since the release of StarCraft II, a number of tournaments have been hosted in Korea and elsewhere, such as the Global StarCraft II League (GSL).
The game was widely considered the largest esport in the world during its early years and has been credited as bringing esports to the rest of the world in the way the original brought it to South Korea. It has since experienced a decline and a more recent resurgence following its transition to a free-to-play business model.
In 2012, Blizzard started the StarCraft II World Championship Series (WCS) as the primary sanctioned StarCraft II tournament circuit. Since 2013, both Korean individual leagues like the Global StarCraft II League (GSL) and non-Korean events such as Intel Extreme Masters (IEM) and Dreamhack had been included in the WCS system, distributing points and guaranteeing spots that qualify players for the Global Finals, held annually at BlizzCon.
Since 2020, Blizzard changed the format of WCS by entering into a three-year partnership with esports organizers ESL and DreamHack.
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game World of Warcraft (2004) as well as the multi million-selling video game franchises Diablo, StarCraft, and Overwatch. The company also operates Battle.net, an online gaming service.
Founded as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Allen Adham, and Frank Pearce the company began development of their own software in 1993, with games like Rock n’ Roll Racing and The Lost Vikings, and changed its name to Chaos Studios, Inc. the same year, then to Blizzard Entertainment after being acquired by distributor Davidson & Associates in 1994; that year, the company released Warcraft: Orcs & Humans, which would receive numerous sequels and led to the highly popular World of Warcraft. By the end of the decade, Blizzard also found success with the action role-playing game Diablo (1997) and strategy game StarCraft (1998). The company became part of Vivendi Games in 1998, which would then merge with Activision in 2008, culminating in the inclusion of the Blizzard brand name in the title of the resulting holding company; Activision Blizzard became completely independent from Vivendi in 2013. Microsoft acquired Activision Blizzard in 2023, maintaining that the company will continue to operate as a separate business, while part of the larger Microsoft Gaming division; Blizzard Entertainment retains its function as the publisher of games developed by their studios.
Since 2005, Blizzard Entertainment has hosted annual gaming conventions for fans to meet and to promote their games, called BlizzCon, as well as a number of global events outside the United States. In the 2010s and 2020s, Blizzard has continued development of expansion packs for World of Warcraft (the most recent being 2024’s The War Within), while also releasing StarCraft: Remastered (2017), Diablo III (2012) and Diablo IV (2023), as well as new material most notably the online multiplayer games Hearthstone, a collectible card game; Heroes of the Storm, a battle arena game; and Overwatch and Overwatch 2, which are first-person shooters. Since 2018, the company’s reputation has suffered from a series of poorly received games, controversies involving players and staff, and allegations of sexual harassment and other misconduct against leading Blizzard employees.
Blizzard Entertainment was founded by Michael Morhaime, Allen Adham, and Frank Pearce as Silicon & Synapse in February 1991, after all three had earned their bachelor’s degrees from the University of California, Los Angeles the year prior.
The name “Silicon & Synapse” was a high concept from the three founders, with “silicon” representing the building block of a computer, while “synapse” the building block of the brain. The initial logo was created by Stu Rose. To fund the company, each of them contributed about $10,000, Morhaime borrowing the sum interest-free from his grandmother. Their offices were established in a business park near the University of California, Irvine in Irvine, California.
During the first two years, the company focused on creating game ports for other studios. Interplay Productions’ Brian Fargo was friends with Adham and had a 10% stake in Silicon & Synapse. Fargo provided the company with conversion contacts for the games Interplay was publishing, starting with Battle Chess. Other titles included Ports include titles such as J.R.R. Tolkien’s The Lord of the Rings, Vol. I and Battle Chess II: Chinese Chess. Fargo then enlisted Silicon & Synapse around 1991 to help develop RPM Racing that Interplay was preparing for the launch of the Super Nintendo Entertainment System. Fargo remained impressed with Silicon & Synapse’s work, and provided them the ability to write their own games to be published by Interplay. The first two titles developed solely by the company were Rock n’ Roll Racing, a sequel to RPM Racing, and The Lost Vikings inspired by Lemmings.
Around 1993, co-founder Adham told the other executives that he did not like the name “Silicon & Synapse” anymore, as outsiders were confusing the element silicon used in microchips with silicone polymer of breast implants. By the end of 1993, Adham changed the name to “Chaos Studios,” reflecting on the haphazardness of their development processes.
Near this same time, the company started to explore options in publishing their own games, as their conversion contracts were not as lucrative for the company. Inspired by the multiplayer aspects of Westwood Studios’ Dune II and the high fantasy setting of The Lord of the Rings, the company began work on what would become Warcraft: Orcs & Humans. Adham saw this as a start of a series of interconnected titles, similar to the Gold Box series by Strategic Simulations. To support its development and keep the company afloat, the studio took several more conversion contracts, though the founders were going into debt to keep their twelve developers employed. Davidson & Associates, a company that published educational software and which had previously employed Silicon & Synapse for conversion contracts, made an offer to buy the company for $4 million. Interplay was negotiating to be the publisher for Warcraft, and Fargo cautioned Adham and Morhaime against selling the company. Adham and Morhiame rejected Davidson & Associates’ initial offer, but the company came back with another offer of $6.75 million (equivalent to $14.3 million in 2024), assuring to the founders that they would have creative control over the games they developed. Adham and Morhaime accepted the offer in early 1994.
Shortly after the sale, they were contacted by a Florida company, Chaos Technologies, who claimed their trademark rights on the name “Chaos” and wanted the company to pay US$100,000 (equivalent to $212,146 in 2024) to keep the name. Not wanting to pay that sum, the executives decided to change the studio’s name to “Ogre Studios” by April 1994. However, Davidson & Associates did not like this name, and forced the company to change it. According to Morhaime, Adham began running through a dictionary from the start, writing down any word that seemed interesting and passing it to the legal department to see if it had any complications. One of the first words they found to be interesting and cleared the legal check was “blizzard”, leading them to change their name to “Blizzard Entertainment” by May 1994. Warcraft was released in November 1994, and within a year, helped to establish Blizzard among other development studios like Westwood.
Blizzard Entertainment has developed 23 games since the inception of the company in 1991.
The majority of the games Blizzard published are in the Warcraft, Diablo, and StarCraft series. Since the release of Warcraft: Orcs & Humans (1994), Diablo (1997), and StarCraft (1998), the focus has been almost exclusively on those three franchises. Overwatch (2016) became an exception years later, bringing the number of main franchises to four. Each franchise is supported by other media based around its intellectual property such as novels, collectible card games, comics and video shorts. Blizzard announced in 2006 that they would be producing a Warcraft live-action film. The movie was directed by Duncan Jones, financed and produced by Legendary Pictures, Atlas Entertainment, and others, and distributed by Universal Pictures. It was released in June 2016. On October 4, 2022, Overwatch servers were officially shut off at the same time Overwatch 2’s went up.
Notable unreleased titles include Warcraft Adventures: Lord of the Clans, an adventure game which was canceled on May 22, 1998; Shattered Nations, a turn-based strategy game cancelled around 1996; and StarCraft: Ghost, an action game aimed for release on consoles, co-developed with Nihilistic Software, which was “postponed indefinitely” on March 24, 2006, after being in development hell for much of its lifespan.
Work on a project called Nomad started around 1998 after the release of Starcraft, with development led by Duane Stinnett. Nomad was inspired by the tabletop role playing game Necromunda that was played in a post-apocalyptic setting. The project had vague goals, and around that time, many of the staff of Blizzard began playing MMORPGs EverQuest and Ultima Online. Nomad was cancelled in 1999 as Blizzard shifted to making their own MMORPG, World of Warcraft.
In the wake of the 2018 layoffs, two projects were cancelled: One was codenamed Orion, an asynchronous card game for mobile devices designed by Hearthstone developers. While the game was considered fun to play when players were engaged in real time, the asynchronous aspect diluted the enjoyment of the. The second, codenamed Ares, was a first-person shooter within the Starcraft universe inspired by Electronic Arts’ Battlefield series that had been in development for three years.
After seven years of development, Blizzard revealed the cancellation of an unannounced MMO codenamed Titan on September 23, 2014, though Overwatch was created from its assets. The company also has a history of declining to set release dates, choosing to instead take as much time as needed, generally saying a given product is “done when it’s done.”
Pax Imperia II was originally announced as a title to be published by Blizzard. Blizzard eventually dropped Pax Imperia II, though, when it decided it might be in conflict with their other space strategy project, which became known as StarCraft. THQ eventually contracted with Heliotrope and released the game in 1997 as Pax Imperia: Eminent Domain.
The company announced in January 2022 that it was near release of another new intellectual property, named Odyssey according to Bloomberg News, a survival game that had been at work at the studio for nearly six years before its cancellation in 2024. Bloomberg stated that the game’s origins came from World of Warcraft developer Craig Amai, and was originally prototyped using the Unreal Engine, which Blizzard licensed from Epic Games. When the game was revealed in 2022, about 100 employees were working on it, but around the same time, there was effort to switch from Unreal to Synapse, Blizzard’s engine used for mobile games, though artists continued to develop assets in Unreal. Near when Microsoft completed its acquisition of Activision Blizzard, there was an internal belief that they would be able to bring on more developers to complete the transition to Synapse and have the game ready for a 2026 release, but with the culling of 1,900 staff from Microsoft Gaming in January 2024, the game’s development was cancelled.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive. It was first released in November 2012 as an open beta with a worldwide release in January 2013; it had its official release on December 21, 2016. A spinoff game called War Thunder Mobile (also known as War Thunder Edge) was released in 2023 for Android and iOS.
Gaijin Entertainment is a Hungarian video game developer headquartered in Budapest. The company is mostly known for War Thunder, Crossout, Star Conflict, CRSED: Cuisine Royale (formerly known as Cuisine Royale and CRSED: F.O.A.D.) and Enlisted.
Gaijin Entertainment was founded in Russia in 2002 by Anton and Kirill Yudintsev, whose first big project was the PC racing game Adrenaline. After the successful launch of War Thunder in 2012, an office in Germany was established, to manage global operations and marketing. The company moved their distribution business from Moscow to Budapest around 2015, and their development headquarters followed shortly after. According to Hungarian tax records, Gaijin had 42 employees in Hungary by January 2022 and 56 employees by January 2023.
Presently, all Gaijin online games are operated from Germany, Cyprus and Hungary, while the development is scattered across Europe. The company now has six offices in total: in Karlsruhe (Germany), Larnaca (Cyprus), Budapest (Hungary), Riga (Latvia), Dubai (UAE) and Yerevan (Armenia). The company has around 200 employees split between those offices, with 60 of them based at the Hungarian HQ.
Gaijin Entertainment group generated 2.6% of all the Hungarian Software Industry profit in 2020.
While Gaijin have produced a few single-player games in the 2000s, the company is now focused on free-to-play online titles. According to László Perneky, Gaijin’s lead programmer, “Those who can decide on projects at the company mostly like to play multiplayer games”
Gaijin Entertainment name comes from the Japanese word for foreigner. According to Anton Yudintsev, he was dreaming to enter the Japanese market one day while staying true to their roots as a European company and accept their position of an outsider there. Gaijin actually entered the Japanese market with the release of anime-style action game X-Blades in 2009.
Gaijin’s logo features snail that is a reference to Issa Kobayashi’s haiku, translated by R.H. Blyth as:
O snail
Climb Mount Fuji
But slowly, slowly!
(Katatsumuri / sorosoro nobore / Fuji no yama; 蝸牛/そろそろ登れ/富士の山)
Gaijin Entertainment develops and publishes various online games, including the vehicular combat MMOs War Thunder and Crossout, the first-person shooter Enlisted, the nautical adventure Age of Water, and the vehicular warfare sim Modern Warships. Other notable titles include the space combat game Star Conflict and upcoming releases like the VR flight simulator Aces of Thunder.
Developed as a “flying simulation game”, it was previously named War Thunder: World of Planes, but due to its similarity with Wargaming’s World of Warplanes, it was changed to its present name in 2012. Initially, Gaijin claimed after the game was announced that it was an April Fools joke before confirming its existence in June that same year.
War Thunder won several awards following its release, winning Best Simulation Game at the Gamescom 2013 Awards as well as winning Best Game, Best Developer, Best Technology and Best Sound at the KRI 2013 Awards. In 2019, War Thunder was among the most played games on Steam with over 25,000 concurrent players. As of November 1, 2022, War Thunder had over 70 million registered players on all platforms combined, out of which 160,000 play concurrently. In February 2024, War Thunder set a new record of over 250,000 concurrent players.
War Thunder is based around combined arms battles on air, land, and sea. Vehicles range from pre-World War I (ships only) to modern day, with an emphasis on World War II, the Vietnam War, and the Cold War. Players can control aircraft, ground vehicles, and warships from nations with a set of technology trees attached to them. The game also incorporates other nations. These nations are included either as “sub-trees” (parts of the research trees of bigger nations being dedicated to a smaller nation) or premium vehicles, purchasable with real money or in-game currency.
Vehicles are divided into three main categories: aviation, ground, and fleet, while game modes are divided between arcade, realistic, and simulator. Aviation is divided between fixed-wing aircraft and helicopters, fleet is divided between “Bluewater”, ships from the size of destroyers to battlecruisers and battleships and “Coastal”, smaller ships and boats such as motor torpedo boats, motor gunboats, submarine chasers, and frigates. A single-player mode that focuses on historical battles, and a co-op wave survival mode for battling AI ground vehicles and aircraft, are also available.
Events
Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g., Battle of Britain).
Traditionally, the developers prepare unconventional events for April Fools’ Day. These events are used to test planned game mechanics before their broader release to the player base.
For 2015, a new game mode called “Unrealistic Battles” featured inflatable rubber tanks firing potatoes and carrots. The “tanks” also had overall hitpoints instead of the usual separate modules, parodying the gameplay of World of Tanks, a competitor to War Thunder. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable 18th-century sailing ships fighting in the Caribbean. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. Available vehicles were the Leopard 2A5, AH-64 Apache (Designated as GM-64 and operated by Germany in-game), Gepard, T-90A, Mi-35 Hind-E and ZSU-23-4 Shilka. The 2018 event, named “Silent Thunder”, was based underwater in an Arctic Ocean map, with three playable nuclear submarines: the Vanguard-class, Virginia-class, and Yasen-class. The 2019 event, named “Earth Thunder”, took place in a fictional American city named “Green Hills” and had players use UFOs. In 2020, Gaijin changed the name of the game to “Space Thunder”, featuring space battles In 2021, Gaijin held 2 events, “Tailspin” and “Warfare 2077”. Tailspin was a game mode that took place on a map called “Cape Somerset Bay” that had a cartoon art style with aircraft directly inspired by the show TaleSpin; one aircraft was also inspired by Studio Ghibli’s Porco Rosso. Players took control of new planes belonging to the “Republic of Air Pirates” faction. Warfare 2077 was a futuristic game mode that took place on the “Launch Facility” map and allowed the players to take control of futuristic tanks and unmanned aerial vehicles, teasing the September 2022 addition of drones to the game. Its advertising and name were similar to the (at the time) recently released Cyberpunk 2077. In 2022, Gaijin introduced a Dune-inspired game mode called “Worm Thunder: Children of Arachis” which involved two factions fighting over cinnamon in the desert while also avoiding being eaten by a giant sandworm. In 2023, Gaijin introduced “Mobile Infantry”, an event involving battles involving infantry wearing combat exoskeletons, main battle tanks, infantry fighting vehicles and attack helicopters. Two nations were playable in the conflict, being the United States and Russia. The event was the first time fire-and-forget ATGMs were featured in the game, as the ATGM operator for the US side was fitted with Spike missiles. In 2024, Gaijin introduced “Mad Max” style vehicles partially based on Gaijin’s other game Crossout. The event was called “Mad Thunder”. “Mad Thunder” gameplay included “you can find ancient electronics, scrap metal, vehicle parts and armor parts, which are all needed to improve your combat vehicles and to craft new ones.” In 2025, Gaijin introduced World War One vehicles and aircraft with two playable sides: the Triple Entente and the Central Powers. They also added a map and obtainable World War One vehicles that could be used after the event. The event was a precursor to their next game Aces of Thunder. Other notable examples include “March to Victory”, introducing playable mecha composed of tank parts; “The Pony Nation”, introducing the world of My Little Pony, Equestria, as a sixth playable faction (2013); “Gaijilla”, featuring a battle against a giant Godzilla-like snail (2014); and Atomic Thunder, featuring vehicles from the video game Atomic Heart (July 2023).
In August 2020, the game had a tank biathlon-style event featuring select Russian and Chinese tanks performing tasks on a tank range map, with the objective to finish in 1st place after navigating obstacles and destroying targets. The event was partnered with the Information Systems Department of the Russian Ministry of Defense. Logos advertising the game also appeared during the event, notably painted on the side of the tanks during the real biathlon. The event was teased on August 17 with a YouTube video posted to the game’s official YouTube Channel, as well as on the official website.