Bapbap Training Gameplay

BAPBAP is the chaotic roguelike party game that’s taking Steam by storm. Unlike traditional competitive games, this is all about creating ridiculously overpowered builds that’ll make your friends rage quit and come back for more.

The core concept is simple: pick a character, collect random upgrades called augments, and craft the most broken combinations possible. Every ability is a skill shot, meaning positioning and timing matter more than anything else. With “Very Positive” Steam reviews and a thriving 43,000+ Discord community, BAPBAP has proven that sometimes the best games are the ones that embrace pure chaos.

Combat in BAPBAP revolves around one golden rule: everything is a skill shot. Unlike other games where some attacks auto target, every single ability requires precise aim and timing. This makes positioning and movement your most valuable skills.

Mobility abilities aren’t just for getting around, they’re your lifeline. Most movement skills grant invincibility frames (i-frames) that let you pass through attacks completely unharmed. Learning when to use these i-frames separates good players from great ones. Your goal in every fight should be to bait out your opponent’s mobility skill, leaving them vulnerable for your counterattack.

The game operates on a rock paper scissors system that’s crucial to understand. Ranged characters excel at kiting slow tanks from a distance. Tanks can absorb assassin burst damage and lock them down with crowd control. Assassins have the mobility and damage to eliminate fragile ranged characters before they can react. Always seek favorable matchups and avoid your counters when possible.

BAP HQ is a game development studio based in Vancouver, Canada, which has published the free-to-play roguelike party game BAPBAP on Steam. Founded in 2019, the small team specializes in browser and video games, with their game BAPBAP released in August 2025.

The current meta heavily favors characters with high mobility and outplay potential. Here’s how the roster stacks up after the 1.0 launch and recent balance changes:

S-Tier Champions: Anna and Froggy dominate the highest level of play. Anna’s multiple dodges can make her nearly untouchable when combined with the right augments, especially “hitty witty” and “traps on dodge” combinations. Froggy brings three separate i-frame abilities and two crowd control effects, making him the ultimate duelist.

A-Tier Powerhouses: Ice Girl (Sofia) received significant buffs to her health and damage scaling, while her Ice Block ability remains a “get out of jail free” card on a short cooldown. Bishop can counter heal massive amounts of damage, often surviving with 1 HP and gaining it all back instantly. Kitsu excels as a ranged damage dealer, and Chuck remains a formidable brawler despite minor nerfs.

B-Tier Solid Picks: Skinny got major buffs to his base health and attack damage, making him a viable auto-attacker. Zook offers reliability for beginners, while Jiro received cooldown reductions on his ultimate. Kat, the newest “Catmancer” added with 1.0, is still finding her place in the meta.

C-Tier Needs Help: Sashimi stands alone in this tier, with community consensus suggesting he needs additional support to compete effectively.

Remember, this tier list reflects base kit strength, but BAPBAP’s augment system acts as a powerful equalizer. Any character can become broken with the right combination of upgrades.